Ashton Dulin: 2026 Fantasy Football Stats
Ashton Dulin has played 2 of IND's 6 games through Week 7, averaging 3.0 PPR points.
Box-score numbers, plus this week's projection and call where there is one. No draft read.
Week 7 call · Half-PPR
Sit him. He missed Weeks 5–6 (hamstring) and his Week 7 status isn't known yet, and even if he plays, 3.5 half-PPR is only the WR78 this week.
Start, flex or sitOur one-line weekly call, for a 12-team league: start a top-12 QB, top-24 RB or WR, or top-12 TE this week; flex the next ones who would still fill a flex spot; sit the rest.More in the glossary : a 12-team league's starters and flex spots, from this week's projections.
Ashton Dulin
WR · Indianapolis Colts
- Week 7 statusStatus unknown · Missed Weeks 5–6 (hamstring) — no Week 7 game status yet (Week 7 practice report: limited in practice)
- Week 7 injury reportInjury report — hamstring, limited in practice
This week · Week 7
Projected 3.5 half-PPR points if he plays in Week 7, with a likely range of 0.0 to 12.3.Half-PPREvery catch is worth half a point. It is the middle ground between PPR and standard scoring, where catches score nothing on their own.More in the glossary ProjectionOur estimate of a player’s fantasy points this week, built from his share of his team’s targets, carries and passes, how much his team is expected to score, and his preseason value. It is a middle outcome, not a promise.More in the glossary Limited data: only 2 2026 games behind this projection. Expect it to move.
at MIN · Sun 1:00 PM ET
Floor and ceilingThe spread of likely scores around a projection. The floor is a bad week (only 1 in 10 past weeks like it landed lower) and the ceiling a big one (only 1 in 10 landed higher).More in the glossary
Forecast 3.5 Half-PPR points: the Vegas line takes away 0.6, the matchup nothing. Show how it is built.
| Step | Points | Running total |
|---|---|---|
| Baseline: His role and efficiency over 2 games, at his usual line | 4.1 | 4.1 |
| Vegas: IND implied 17.5 vs 24.3 in his games | −0.6 | 3.5 |
| Matchup: MIN 4th toughest vs WR: already in the Vegas line | 0.0 | 3.5 |
| Availability: Status unknown: projected as if he plays | 0.0 | 3.5 |
| Projection | 3.5 | 3.5 |
Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.
- Implied total · implied team totalHow many points Vegas expects one team to score, worked out from the game total and the point spread. Higher totals mean more scoring chances for that offense.More in the glossary Context: IND is implied for 17.5 points, tied for 24th-highest of 26 teams with a line this week.
- Matchup (DvP) · defense vs positionHow many fantasy points this week’s opponent has allowed to a position, ranked 1 to 32. “3rd softest” allows the 3rd-most, “1st toughest” the fewest. Our projections treat it as context, because the Vegas line already prices the matchup in.More in the glossary No effect this week: MIN is the 4th toughest of 32 defenses against WRs (the 1st toughest allows the fewest fantasy points). It is context, not in the projection: with a Vegas line, the model adds nothing for the matchup.
- Context: played indoors, so weather is not a factor.
Season so far · through Week 7
- PPG · points per gameFantasy points divided by games played, so a player is not marked down for the weeks he sat out.More in the glossary
- 2.2 half-PPR points a game over 2 games, 4.4 in all.
- PPR rank
- WR122 of 165 WRs with 2 or more games, by PPR points per game.
- Games
- 2 games with a stat line through Week 7.
- 4.0% of his team's targets this season, per team game.
PPR 5.9 (3.0/g) · Std 2.9 (1.5/g)
Game log · half-PPR
Half-PPR points by week, oldest first: Week 1 BAL 0.0, Week 2 did not play, Week 3 did not play, Week 4 WAS 4.4, Week 5 did not play, Week 6 did not play, Week 7 not played yet. Bye in Week 13.
This week · IND at MIN
Week 7 projection
Week 7 injury report Injury report — hamstring, limited in practice
Week 7 status Status unknownMissed Weeks 5–6 (hamstring) — no Week 7 game status yet (Week 7 practice report: limited in practice)
- Half-PPREvery catch is worth half a point. It is the middle ground between PPR and standard scoring, where catches score nothing on their own.More in the glossary
- 3.4
- PPR · point per receptionEvery catch is worth 1 point on top of the yards and touchdowns. It lifts pass-catching running backs, slot receivers and tight ends.More in the glossary
- 4.3
- StandardScoring where a catch is worth nothing on its own: only yards and touchdowns count. It favours running backs who score near the goal line over receivers who catch short passes.More in the glossary
- 2.6
Floor and ceilingThe spread of likely scores around a projection. The floor is a bad week (only 1 in 10 past weeks like it landed lower) and the ceiling a big one (only 1 in 10 landed higher).More in the glossary 0.0–12.3
Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.
Projected line: 3.1 tgt · 1.72 rec · 22 yds · 0.06 TD
Show the math
- Volume
- 10% of IND's targets × 35.2 a game
- 3.1 targets
- Efficiency
- 57% catch · 7.4 yds/target
- 1.7 rec · 22 yds
- Scoring chances
- 3.92 TD per 100 targets, from his red-zone usage
- 0.06 TD
- Vegas
- IND implied 17.5 vs 24.3 in his games (×0.72)
- −15% volume, −48% TD rate
- Market prior
- Not in preseason ADP — no prior
- Status
- Missed Weeks 5–6 (hamstring) — no Week 7 game status yet (Week 7 practice report: limited in practice)
- not applied: projected as if he plays
- Context (not in projection)
- MIN allows 0.85× league WR points (4th toughest of 32)
| Opponent | at MININD on the road |
|---|---|
| Kickoff | Sun 1:00 PM ET |
| Implied total · implied team totalHow many points Vegas expects one team to score, worked out from the game total and the point spread. Higher totals mean more scoring chances for that offense.More in the glossary | 17.5IND · consensus line |
| Matchup (DvP) · defense vs positionHow many fantasy points this week’s opponent has allowed to a position, ranked 1 to 32. “3rd softest” allows the 3rd-most, “1st toughest” the fewest. Our projections treat it as context, because the Vegas line already prices the matchup in.More in the glossary | Allows the 4th-fewest fantasy points to WRs0.85× the league average · context — not in the projection |
| ROS · rest of seasonEverything left on the schedule from this week on. Rest-of-season value is what matters for trades and pickups, where one week is noise.More in the glossary | WR103 of 105 · 4.1 PPGHalf-PPR points per game · 10 games left through Week 17 · bye in Week 13 |
Trade value 0 of 100
Redraft chart, Weeks 7–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.
See the trade value chart Put him in a trade
Compare him with another player
Built from stats through Week 6, consensus line as of Fri, Oct 23, 8:19 AM ET, Week 7 injury report. Game-day inactives are not in the model.
2026 season · the games so far
2026 so far
Through Week 7 · Week 7 in progress — 1 of 14 games final · nflverse stats as of
- PPR pts / game
- 3.0
- WR rank
- WR122
- of 165 with 2+ games
- Games
- 2
- IND
| Scoring | Total | Per game |
|---|---|---|
| Standard | 2.9 | 1.4 |
| Half-PPR | 4.4 | 2.2 |
| PPR | 5.9 | 3.0 |
WR rank is by PPR points per game among WRs with 2 or more games.
Game log
Swipe for every stat and the calculator link
| Wk | Opp | PPR ptsHalf · Std | Targets | Rec | Rec yds | Rec TD | Tgt share | Snap % | Calculator |
|---|---|---|---|---|---|---|---|---|---|
| 7 | MIN | — | Not played yet | ||||||
| 6 | TEN | 0.0 | Did not play | ||||||
| 5 | PIT | 0.0 | Did not play | ||||||
| 4 | WAS | 5.9 4.4 · 2.9 | 6 | 3 | 29 | 0 | 21% | 35% | Score this game |
| 3 | HOU | 0.0 | Did not play | ||||||
| 2 | KC | 0.0 | Did not play | ||||||
| 1 | BAL | 0.0 0.0 · 0.0 | 1 | 0 | 0 | 0 | 3% | 19% | Score this game |
PPR pts is nflverse's full-PPR total for the game; the smaller line under it is the same game in Half-PPR, then Standard (half a point, and a point, less per catch). "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in your league's settings. A dash means nflverse has no figure for that game yet. "Did not play" means his team played but nflverse has no stat line for him, which is usually an injury or an inactive game day; it scores 0.0 and is left out of his per-game averages. The injury designation shows only for the week the latest report covers.
Usage trend
| Per game | Season (Wks 1–4) |
|---|---|
| Snap share | 27% |
| Targets per game | 3.5 |
| Target share | 12% |
| Air-yards share | 15% |
| PPR points per game | 3.0 |
2 games so far, so there is no recent-vs-season split yet: it starts once he has played more than 3. Shares are team-relative and averaged per game.
Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.
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Next step
Everything for Week 7, on one page.
The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.
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