Jalen Nailor: 2026 Fantasy Football Stats
Jalen Nailor has played 3 of LV's 5 games through Week 5, averaging 3.4 PPR points.
Box-score numbers, plus this week's projection where there is one: no draft read, no advice.
Jalen Nailor
WR · Las Vegas Raiders
- Week 5 injury reportOut — concussion, did not practice
This week · Week 6
Projected 6.0 half-PPR points in Week 6, with a likely range of 0.0 to 14.8.
vs BUF · Sun 4:25 PM ET
Forecast 6.0 Half-PPR points: the Vegas line adds 1.0, the matchup nothing. Show how it is built.
| Step | Points | Running total |
|---|---|---|
| Baseline: His role and efficiency over 3 games, at his usual line | 5.0 | 5.0 |
| Vegas: LV implied 23.8 vs 20.0 in his games | +1.0 | 6.0 |
| Matchup: BUF 7th softest vs WR: already in the Vegas line | 0.0 | 6.0 |
| Availability: No designation, no teammate ruled out | 0.0 | 6.0 |
| Projection | 6.0 | 6.0 |
Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.
- Context: LV is implied for 23.8 points, 10th-highest of 28 teams with a line this week.
- Helps: BUF ranks 7th of 32 defenses in fantasy points allowed to WRs, where 1st allows the most (context, not in the projection).
- Context: played indoors, so weather is not a factor.
Season so far · through Week 5
- Half-PPR/g
- 2.6 half-PPR points a game over 3 games, 7.7 in all.
- PPR rank
- WR111 of 154 WRs with 2 or more games, by PPR points per game.
- Games
- 3 games with a stat line through Week 5.
- tgt share
- 7.4% of his team's targets this season, per team game.
PPR 10.2 (3.4/g) · Std 5.2 (1.7/g)
Game log · half-PPR
Half-PPR points by week, oldest first: Week 1 MIA 4.2, Week 2 LAC 1.4, Week 3 NO 2.1, Week 4 did not play, Week 5 did not play. Bye in Week 13.
This week · LV vs BUF
Week 6 projection
- Half‑PPR
- 6.0
- PPR
- 7.2
- Standard
- 4.8
Range 0.0–14.8
Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.
Projected line: 4.3 tgt · 2.41 rec · 31 yds · 0.25 TD
Show the math
- Volume
- 12% of LV's targets × 33.2 a game
- 4.3 targets
- Efficiency
- 56% catch · 7.5 yds/target
- 2.4 rec · 32 yds
- Scoring chances
- 4.42 TD per 100 targets, from his red-zone usage
- 0.26 TD
- Vegas
- LV implied 23.8 vs 20.0 in his games (×1.19)
- +9% volume, +41% TD rate
- Market prior
- Not in preseason ADP — no prior
- Context (not in projection)
- BUF allows 1.11× league WR points (rank 7 of 32)
| Opponent | vs BUFLV at home |
|---|---|
| Kickoff | Sun 4:25 PM ET |
| Implied total | 23.8LV · consensus line |
| BUF vs WR | Allows the 7th-most fantasy points to WRs1.11× the league average · context — not in the projection |
| Red zone | 4% of LV's targets inside the 201 of 25, through Week 5 |
| Rest of season | WR95 of 103 · 4.7 PPGHalf-PPR points per game · 11 games left through Week 17 · bye in Week 13 |
Trade value 0 of 100
Redraft chart, Weeks 6–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.
See the trade value chart Put him in a trade
Compare him with another player
Built from stats through Week 5, consensus line as of Sun, Oct 11, 8:19 PM ET, no Week 6 injury report yet, so no designation is applied. Game-day inactives are not in the model.
2026 season · the games so far
2026 so far
Through Week 5 · Week 5 in progress — 13 of 15 games final · nflverse stats as of
Week 5 injury report Out — concussion, did not practice
- PPR pts / game
- 3.4
- WR rank
- WR111
- of 154 with 2+ games
- Games
- 3
- LV
| Scoring | Total | Per game |
|---|---|---|
| Standard | 5.2 | 1.7 |
| Half-PPR | 7.7 | 2.6 |
| PPR | 10.2 | 3.4 |
WR rank is by PPR points per game among WRs with 2 or more games.
Game log
Swipe for every stat and the calculator link
| Wk | Opp | PPR pts | Targets | Rec | Rec yds | Rec TD | Tgt share | Snap % | Calculator |
|---|---|---|---|---|---|---|---|---|---|
| 5 | NE | Did not play · Out (concussion) on the Week 5 injury report | |||||||
| 4 | KC | Did not play | |||||||
| 3 | NO | 2.6 | 3 | 1 | 16 | 0 | 10% | 57% | Score this game |
| 2 | LAC | 1.9 | 3 | 1 | 9 | 0 | 10% | 60% | Score this game |
| 1 | MIA | 5.7 | 5 | 3 | 27 | 0 | 17% | 60% | Score this game |
PPR pts is nflverse's full-PPR total for the game. "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in Standard, Half-PPR or your league's settings. A dash means nflverse has no figure for that game yet. "Did not play" means his team played but nflverse has no stat line for him, which is usually an injury or an inactive game day; the injury designation shows only for the week the latest report covers.
Usage trend
| Per game | Season (Wks 1–3) |
|---|---|
| Snap share | 59% |
| Targets per game | 3.7 |
| Target share | 12% |
| Air-yards share | 18% |
| PPR points per game | 3.4 |
3 games so far, so there is no recent-vs-season split yet: it starts once he has played more than 3. Shares are team-relative and averaged per game.
Inside the 20
| Chances | His | Team share |
|---|---|---|
| Targets inside the 20 | 1 | 4% |
| Targets inside the 10 | 0 | 0% |
| Red-zone touchdowns | 0 | — |
Through Week 5, over 5 team games. Team share is his part of every target or carry his team had in that zone; a dash means it had none. Counted from nflverse play-by-play, the same way as the red zone board.
Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.
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Next step
Everything for Week 6, on one page.
The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.
Open the Week 6 cheat sheet