Kaelon Black: 2026 Fantasy Football Stats
Kaelon Black has played 3 of SF's 3 games through Week 3, averaging 4.1 PPR points.
Box-score numbers, plus this week's projection where there is one: no draft read, no advice.
Not on the Week 4 injury report.
Kaelon Black
RB · San Francisco 49ers
This week · Week 4
Projected 5.4 half-PPR points in Week 4, with a likely range of 0.0 to 14.4.
vs DEN · Sun 4:25 PM ET
Forecast 5.4 Half-PPR points: the Vegas line takes away 0.2, the matchup nothing. Show how it is built.
| Step | Points | Running total |
|---|---|---|
| Baseline: His role and efficiency over 3 games, with his preseason RB49 ADP at 40% weight, at his usual line | 5.6 | 5.6 |
| Vegas: SF implied 25.3 vs 26.6 in his games | −0.2 | 5.4 |
| Matchup: DEN 9th softest vs RB: already in the Vegas line | 0.0 | 5.4 |
| Availability: No designation, no teammate ruled out | 0.0 | 5.4 |
| Projection | 5.4 | 5.4 |
Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.
- Helps: SF is implied for 25.3 points, 8th-highest of 32 teams with a line this week.
- Helps: DEN ranks 9th of 32 defenses in fantasy points allowed to RBs, where 1st allows the most (context, not in the projection).
- Context: kickoff-hour forecast NW 1 mph, under the 15 mph wind line.
Season so far · through Week 3
- Half-PPR/g
- 3.9 half-PPR points a game over 3 games, 11.7 in all.
- PPR rank
- RB57 of 83 RBs with 2 or more games, by PPR points per game.
- Games
- 3 games with a stat line through Week 3.
- car/g
- 8.3 carries per team game this season.
PPR 12.2 (4.1/g) · Std 11.2 (3.7/g)
Game log · half-PPR
Half-PPR points by week, oldest first: Week 1 LAR 7.5, Week 2 MIA 2.5, Week 3 ARI 1.7. Bye in Week 8.
This week · SF vs DEN
Week 4 projection
- Half‑PPR
- 5.4
- PPR
- 5.9
- Standard
- 5.0
Range 0.0–14.4
Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.
Projected line: 8.0 car · 34 rush yds · 0.92 rec · 7 rec yds · 0.16 TD
Show the math
- Volume
- 28% of SF's carries × 26.7 a game · 4% of SF's targets × 31.2 a game
- 7.6 carries · 1.1 targets
- Efficiency
- 76% catch · 5.5 yds/target · 4.2 yds/carry
- 0.9 rec · 38 yds
- Scoring chances
- 2.11 TD per 100 carries, 3.24 per 100 targets, from his red-zone usage
- 0.15 TD
- Vegas
- SF implied 25.3 vs 26.6 in his games (×0.95)
- −3% volume, −10% TD rate
- Market prior
- Preseason RB49 in FFC ADP → 6.0 PPG, 40% weight at 3 games
- +0.3 half-PPR pts (5.1 → 5.4)
- Context (not in projection)
- DEN allows 1.10× league RB points (rank 9 of 32)
| Opponent | vs DENSF at home |
|---|---|
| Kickoff | Sun 4:25 PM ET |
| Implied total | 25.3SF · consensus line |
| Wind | No wind flagKickoff-hour forecast: NW 1 mph |
| DEN vs RB | Allows the 9th-most fantasy points to RBs1.10× the league average · context — not in the projection |
| Red zone | 31% of SF's carries inside the 204 of 13, through Week 3 |
| Rest of season | RB50 of 57 · 5.7 PPGHalf-PPR points per game, market prior included · 13 games left through Week 17 · bye in Week 8 |
Trade value 0 of 100
Redraft chart, Weeks 4–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.
See the trade value chart Put him in a trade
Compare him with another player
Built from stats through Week 3, consensus line as of Wed, Sep 30, 6:31 PM ET, Week 4 injury report. Game-day inactives are not in the model. Market prior: preseason ADP from Fantasy Football Calculator.
2026 season · the games so far
2026 so far
Through Week 3 · nflverse stats as of
- PPR pts / game
- 4.1
- RB rank
- RB57
- of 83 with 2+ games
- Games
- 3
- SF
| Scoring | Total | Per game |
|---|---|---|
| Standard | 11.2 | 3.7 |
| Half-PPR | 11.7 | 3.9 |
| PPR | 12.2 | 4.1 |
RB rank is by PPR points per game among RBs with 2 or more games.
Game log
Swipe for every stat and the calculator link
| Wk | Opp | PPR pts | Carries | Rush yds | Rush TD | Targets | Rec | Rec yds | Rec TD | Snap % | Calculator |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | ARI | 1.7 | 4 | 17 | 0 | 1 | 0 | 0 | 0 | 15% | Score this game |
| 2 | MIA | 2.5 | 7 | 25 | 0 | 0 | 0 | 0 | 0 | 33% | Score this game |
| 1 | LAR | 8.0 | 14 | 65 | 0 | 1 | 1 | 5 | 0 | 43% | Score this game |
PPR pts is nflverse's full-PPR total for the game. "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in Standard, Half-PPR or your league's settings. A dash means nflverse has no figure for that game yet.
Usage trend
| Per game | Season (Wks 1–3) |
|---|---|
| Snap share | 30% |
| Carries per game | 8.3 |
| Targets per game | 0.7 |
| Target share | 2% |
| PPR points per game | 4.1 |
3 games so far, so there is no recent-vs-season split yet: it starts once he has played more than 3. Shares are team-relative and averaged per game.
Inside the 20
| Chances | His | Team share |
|---|---|---|
| Targets inside the 20 | 0 | 0% |
| Targets inside the 10 | 0 | 0% |
| Carries inside the 20 | 4 | 31% |
| Carries inside the 5 | 0 | 0% |
| Red-zone touchdowns | 0 | — |
Through Week 3, over 3 team games. Team share is his part of every target or carry his team had in that zone; a dash means it had none. Counted from nflverse play-by-play, the same way as the red zone board.
Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.
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Next step
Everything for Week 4, on one page.
The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.
Open the Week 4 cheat sheet