Najee Harris: 2026 Fantasy Football Stats
Najee Harris has played 2 of NYG's 3 games through Week 3, averaging 2.9 PPR points.
Box-score numbers, plus this week's projection where there is one: no draft read, no advice.
Not on the Week 4 injury report.
Najee Harris
RB · New York Giants
This week · Week 4
Projected 5.3 half-PPR points in Week 4, with a likely range of 0.0 to 14.3.
vs ARI · Sun 1:00 PM ET
Forecast 5.3 Half-PPR points: the Vegas line adds 0.2, the matchup nothing. Show how it is built.
| Step | Points | Running total |
|---|---|---|
| Baseline: His role and efficiency over 2 games, at his usual line | 5.1 | 5.1 |
| Vegas: NYG implied 21.0 vs 20.2 in his games | +0.2 | 5.3 |
| Matchup: ARI 15th softest vs RB: already in the Vegas line | 0.0 | 5.3 |
| Availability: No designation, no teammate ruled out | 0.0 | 5.3 |
| Projection | 5.3 | 5.3 |
Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.
- Hurts: NYG is implied for 21.0 points, tied for 22nd-highest of 32 teams with a line this week.
- Context: ARI ranks 15th of 32 defenses in fantasy points allowed to RBs, where 1st allows the most (context, not in the projection).
- Context: kickoff-hour forecast SE 8 mph, under the 15 mph wind line.
Season so far · through Week 3
- Half-PPR/g
- 2.9 half-PPR points a game over 2 games, 5.8 in all.
- PPR rank
- RB66 of 83 RBs with 2 or more games, by PPR points per game.
- Games
- 2 games with a stat line through Week 3.
- car/g
- 4.3 carries per team game this season.
PPR 5.8 (2.9/g) · Std 5.8 (2.9/g)
Game log · half-PPR
Half-PPR points by week, oldest first: Week 1 did not play, Week 2 LAR 0.6, Week 3 TEN 5.2. Bye in Week 8.
This week · NYG vs ARI
Week 4 projection
- Half‑PPR
- 5.3
- PPR
- 5.6
- Standard
- 5.0
Range 0.0–14.3
Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.
Projected line: 7.0 car · 30 rush yds · 0.64 rec · 5 rec yds · 0.25 TD
Show the math
- Volume
- 25% of NYG's carries × 27.3 a game · 3% of NYG's targets × 30.3 a game
- 6.9 carries · 0.8 targets
- Efficiency
- 79% catch · 5.7 yds/target · 4.3 yds/carry
- 0.6 rec · 35 yds
- Scoring chances
- 3.16 TD per 100 carries, 3.36 per 100 targets, from his red-zone usage
- 0.25 TD
- Vegas
- NYG implied 21.0 vs 20.2 in his games (×1.04)
- +2% volume, +8% TD rate
- Market prior
- Not in preseason ADP — no prior
- Context (not in projection)
- ARI allows 0.99× league RB points (rank 15 of 32)
| Opponent | vs ARINYG at home |
|---|---|
| Kickoff | Sun 1:00 PM ET |
| Implied total | 21.0NYG · consensus line |
| Wind | No wind flagKickoff-hour forecast: SE 8 mph |
| ARI vs RB | Allows the 15th-most fantasy points to RBs0.99× the league average · context — not in the projection |
| Red zone | 23% of NYG's carries inside the 203 of 13, through Week 3 · 1 inside the 5 |
| Rest of season | RB56 of 57 · 5.1 PPGHalf-PPR points per game · 13 games left through Week 17 · bye in Week 8 |
Trade value 0 of 100
Redraft chart, Weeks 4–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.
See the trade value chart Put him in a trade
Compare him with another player
Built from stats through Week 3, consensus line as of Wed, Sep 30, 6:31 PM ET, Week 4 injury report. Game-day inactives are not in the model.
2026 season · the games so far
2026 so far
Through Week 3 · nflverse stats as of
- PPR pts / game
- 2.9
- RB rank
- RB66
- of 83 with 2+ games
- Games
- 2
- NYG
| Scoring | Total | Per game |
|---|---|---|
| Standard | 5.8 | 2.9 |
| Half-PPR | 5.8 | 2.9 |
| PPR | 5.8 | 2.9 |
RB rank is by PPR points per game among RBs with 2 or more games.
Game log
Swipe for every stat and the calculator link
| Wk | Opp | PPR pts | Carries | Rush yds | Rush TD | Targets | Rec | Rec yds | Rec TD | Snap % | Calculator |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | TEN | 5.2 | 9 | 52 | 0 | 0 | 0 | 0 | 0 | 22% | Score this game |
| 2 | LAR | 0.6 | 4 | 6 | 0 | 0 | 0 | 0 | 0 | 14% | Score this game |
| 1 | DAL | Did not play | |||||||||
PPR pts is nflverse's full-PPR total for the game. "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in Standard, Half-PPR or your league's settings. A dash means nflverse has no figure for that game yet. "Did not play" means his team played but nflverse has no stat line for him, which is usually an injury or an inactive game day; the injury designation shows only for the week the latest report covers.
Usage trend
| Per game | Season (Wks 2–3) |
|---|---|
| Snap share | 18% |
| Carries per game | 6.5 |
| Targets per game | 0.0 |
| Target share | 0% |
| PPR points per game | 2.9 |
2 games so far, so there is no recent-vs-season split yet: it starts once he has played more than 3. Shares are team-relative and averaged per game.
Inside the 20
| Chances | His | Team share |
|---|---|---|
| Targets inside the 20 | 0 | 0% |
| Targets inside the 10 | 0 | 0% |
| Carries inside the 20 | 3 | 23% |
| Carries inside the 5 | 1 | 25% |
| Red-zone touchdowns | 0 | — |
Through Week 3, over 3 team games. Team share is his part of every target or carry his team had in that zone; a dash means it had none. Counted from nflverse play-by-play, the same way as the red zone board.
Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.
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Next step
Everything for Week 4, on one page.
The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.
Open the Week 4 cheat sheet