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Tight end · LAR · 2026 season

Tyler Higbee: 2026 Fantasy Football Stats

Tyler Higbee has played 8 of LAR's 9 games through Week 10, averaging 7.3 PPR points.

Box-score numbers, plus this week's projection and call where there is one. No draft read.

TE · LAR · 4.3 opportunities per team game

Week 10 call · Half-PPR

Sit him. Projected 4.5 half-PPR, the TE32 this week, under a retractable roof: below the starters and flex spots of a 12-team league. No designation on the Week 10 injury report (as of Nov 14).

: a 12-team league's starters and flex spots, from this week's projections.

Tyler Higbee

TE · Los Angeles Rams

  • Week 10 injury reportInjury report — illness, limited in practice

This week · Week 10

Projected 4.5 half-PPR points in Week 10, with a likely range of 0.0 to 12.0.

at ARI · Sun 4:05 PM ET

Forecast 4.5 Half-PPR points: the Vegas line takes away 0.6, the matchup nothing. Show how it is built.
How the 4.5-point Half-PPR projection is built, one step at a time
StepPointsRunning total
Baseline: His role and efficiency over 8 games, at his usual line5.15.1
Vegas: LAR implied 24.5 vs 26.8 in his games−0.64.5
Matchup: ARI 6th softest vs TE: already in the Vegas line0.04.5
Availability: No designation, no teammate ruled out0.04.5
Projection4.54.5

Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.

  • Context: LAR is implied for 24.5 points, 9th-highest of 26 teams with a line this week.
  • No effect this week: ARI is the 6th softest of 32 defenses against TEs (the 1st toughest allows the fewest fantasy points). It is context, not in the projection: with a Vegas line, the model adds nothing for the matchup.
  • Context: a retractable roof, treated as indoors.

Season so far · through Week 10

5.6 half-PPR points a game over 8 games, 44.7 in all.
PPR rank
TE27 of 105 TEs with 2 or more games, by PPR points per game.
Games
8 games with a stat line through Week 10.
10.6% of his team's targets this season, per team game.

PPR 58.7 (7.3/g) · Std 30.7 (3.8/g)

Game log · half-PPR

Half-PPR points by week, oldest first: Week 1 SF 0.2, Week 2 did not play, Week 3 DEN 16.2, Week 4 PHI 9.2, Week 5 BUF 10.8, Week 6 ARI 2.2, Week 7 LV 2.4, Week 8 LAC 1.9, Week 9 WAS 1.8, Week 10 not played yet. Bye in Week 11.

This week · LAR at ARI

Week 10 projection

Week 10 injury report Injury report — illness, limited in practice

4.5
5.7
3.3

0.0–12.0

Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.

Projected line: 3.6 tgt · 2.41 rec · 25 yds · 0.14 TD

Show the math
Volume
11% of LAR's targets × 31.3 a game
3.6 targets
Efficiency
67% catch · 7.0 yds/target
2.4 rec · 25 yds
Scoring chances
4.84 TD per 100 targets, from his red-zone usage
0.14 TD
Vegas
LAR implied 24.5 vs 26.8 in his games (×0.91)
−4% volume, −16% TD rate
Market prior
Not in preseason ADP — no prior
Context (not in projection)
ARI allows 1.15× league TE points (6th softest of 32)
Week 10 matchup facts
Opponentat ARILAR on the road
KickoffSun 4:05 PM ET
24.5LAR · consensus line
Allows the 6th-most fantasy points to TEs1.15× the league average · context — not in the projection
6% of LAR's targets inside the 203 of 49, through Week 10 · 1 inside the 10
TeammatesNext man up: Terrance Ferguson (Out, ankle)
TE34 of 58 · 5.2 PPGHalf-PPR points per game · 7 games left through Week 17 · bye in Week 11

Trade value 0 of 100

Redraft chart, Weeks 10–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.

See the trade value chart Put him in a trade

Compare him with another player

Built from stats through Week 9, consensus line as of Sat, Nov 14, 6:57 PM ET, Week 10 injury report. Game-day inactives are not in the model.

2026 season · the games so far

2026 so far

Through Week 10 · Week 10 in progress — 1 of 14 games final · nflverse stats as of

PPR pts / game
7.3
TE rank
TE27
of 105 with 2+ games
Games
8
LAR
Tyler Higbee 2026 fantasy points by scoring format, through Week 10
Scoring Total Per game
Standard 30.7 3.8
Half-PPR 44.7 5.6
PPR 58.7 7.3

TE rank is by PPR points per game among TEs with 2 or more games.

Game log

Swipe for every stat and the calculator link

Tyler Higbee 2026 game log, most recent week first
Wk Opp PPR ptsHalf · Std Targets Rec Rec yds Rec TD Tgt share Snap % Calculator
10 ARI — Not played yet
9 WAS 2.3 1.8 · 1.3 5113012%80% Score this game
8 LAC 2.4 1.9 · 1.4 211408%83% Score this game
7 LV 3.4 2.4 · 1.4 3214010%74% Score this game
6 ARI 4.2 2.2 · 0.2 4422013%83% Score this game
5 BUF 13.3 10.8 · 8.3 6583011%67% Score this game
4 PHI 11.7 9.2 · 6.7 6567012%65% Score this game
3 DEN 20.2 16.2 · 12.2 11862122%71% Score this game
2 NYG 0.0 Did not play
1 SF 1.2 0.2 · −0.8 221207%20% Score this game

PPR pts is nflverse's full-PPR total for the game; the smaller line under it is the same game in Half-PPR, then Standard (half a point, and a point, less per catch). "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in your league's settings. A dash means nflverse has no figure for that game yet. "Did not play" means his team played but nflverse has no stat line for him, which is usually an injury or an inactive game day; it scores 0.0 and is left out of his per-game averages. The injury designation shows only for the week the latest report covers.

Usage trend

Swipe for the season and the change

Tyler Higbee usage, last 3 games against the season
Per game Last 3 (Wks 7–9) Season Change
Snap share 79% 68% +11
Targets per game 3.3 4.9 −1.6
Target share 10% 12% −2
Air-yards share 17% 14% +3
PPR points per game 2.7 7.3 −4.6

Shares are team-relative and averaged per game.

Red zone

Inside the 20

Tyler Higbee red-zone chances and team share, through Week 10
Chances His Team share
Targets inside the 20 3 6%
Targets inside the 10 1 5%
Red-zone touchdowns 0 —

Through Week 10, over 9 team games. Team share is his part of every target or carry his team had in that zone; a dash means it had none. Counted from nflverse play-by-play, the same way as the red zone board.

Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.

Every player page, with search.

Next step

Everything for Week 10, on one page.

The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.

Open the Week 10 cheat sheet 

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