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Tight end · IND · 2026 season

Will Mallory: 2026 Fantasy Football Stats

Will Mallory has played 2 of IND's 9 games through Week 10, averaging 2.0 PPR points.

Box-score numbers, plus this week's projection and call where there is one. No draft read.

TE · IND · 1.0 opportunities per team game

Week 10 call · Half-PPR

Sit him. Questionable on the Week 10 injury report, and 3.8 half-PPR is only the TE38 this week even if he plays.

: a 12-team league's starters and flex spots, from this week's projections.

Will Mallory

TE · Indianapolis Colts

  • Week 10 injury reportQuestionable — hamstring, limited in practice

This week · Week 10

Projected 3.8 half-PPR points in Week 10, with a likely range of 0.0 to 11.3.Limited data: only 2 2026 games behind this projection. Expect it to move.

vs MIA · Sun 1:00 PM ET

Forecast 3.8 Half-PPR points: the Vegas line takes away 0.3, the matchup nothing. Show how it is built.
How the 3.8-point Half-PPR projection is built, one step at a time
StepPointsRunning total
Baseline: His role and efficiency over 2 games, at his usual line4.84.8
Vegas: IND implied 21.0 vs 20.8 in his games−0.34.5
Matchup: MIA 4th softest vs TE: already in the Vegas line0.04.5
Availability: Questionable (×0.85)−0.73.8
Projection3.83.8

Each step is the change from switching that factor on, in this order, so the steps add up to the projection. The matchup adds nothing with a line: the model's backtest found the line already prices the defense.

  • Context: IND is implied for 21.0 points, 19th-highest of 26 teams with a line this week.
  • No effect this week: MIA is the 4th softest of 32 defenses against TEs (the 1st toughest allows the fewest fantasy points). It is context, not in the projection: with a Vegas line, the model adds nothing for the matchup.
  • Context: a retractable roof, treated as indoors.

Season so far · through Week 10

1.5 half-PPR points a game over 2 games, 3.0 in all.
PPR rank
TE74 of 105 TEs with 2 or more games, by PPR points per game.
Games
2 games with a stat line through Week 10.
3.3% of his team's targets this season, per team game.

PPR 4.0 (2.0/g) · Std 2.0 (1.0/g)

Game log · half-PPR

Half-PPR points by week, oldest first: Week 1 did not play, Week 2 did not play, Week 3 did not play, Week 4 did not play, Week 5 did not play, Week 6 TEN 3.0, Week 7 MIN 0.0, Week 8 did not play, Week 9 did not play, Week 10 not played yet. Bye in Week 13.

This week · IND vs MIA

Week 10 projection

Week 10 injury report Questionable — hamstring, limited in practice

3.8
4.7
2.9

0.0–11.3

Floor to ceiling in half-PPR points: the 10th to 90th percentile of how far past weeks landed from a projection like this one. About 4 in 5 landed inside it.

Projected line: 3.4 tgt · 1.81 rec · 20 yds · 0.16 TD

Questionable on the Week 10 injury report: the projection includes a ×0.85 adjustment for that designation.

Show the math
Volume
14% of IND's targets × 28.9 a game
3.4 targets
Efficiency
58% catch · 6.2 yds/target
1.8 rec · 20 yds
Scoring chances
5.33 TD per 100 targets, from his red-zone usage
0.16 TD
Vegas
IND implied 21.0 vs 20.8 in his games (×1.01)
+0% volume, +2% TD rate
Market prior
Not in preseason ADP — no prior
Status
Questionable
×0.85
Context (not in projection)
MIA allows 1.24× league TE points (4th softest of 32)
Week 10 matchup facts
Opponentvs MIAIND at home
KickoffSun 1:00 PM ET
21.0IND · consensus line
Allows the 4th-most fantasy points to TEs1.24× the league average · context — not in the projection
4% of IND's targets inside the 201 of 25, through Week 10
TE43 of 58 · 4.7 PPGHalf-PPR points per game · 7 games left through Week 17 · bye in Week 13

Trade value 0 of 100

Redraft chart, Weeks 10–17, 12-team Half-PPR: at or below a replacement player, so about 0 in a trade.

See the trade value chart Put him in a trade

Compare him with another player

Built from stats through Week 9, consensus line as of Sat, Nov 14, 6:57 PM ET, Week 10 injury report. Game-day inactives are not in the model.

2026 season · the games so far

2026 so far

Through Week 10 · Week 10 in progress — 1 of 14 games final · nflverse stats as of

PPR pts / game
2.0
TE rank
TE74
of 105 with 2+ games
Games
2
IND
Will Mallory 2026 fantasy points by scoring format, through Week 10
Scoring Total Per game
Standard 2.0 1.0
Half-PPR 3.0 1.5
PPR 4.0 2.0

TE rank is by PPR points per game among TEs with 2 or more games.

Game log

Swipe for every stat and the calculator link

Will Mallory 2026 game log, most recent week first
Wk Opp PPR ptsHalf · Std Targets Rec Rec yds Rec TD Tgt share Snap % Calculator
10 MIA — Not played yet
9 DAL 0.0 Did not play
8 JAX 0.0 Did not play
7 MIN 0.0 0.0 · 0.0 300014%34% Score this game
6 TEN 4.0 3.0 · 2.0 6220016%52% Score this game
5 PIT 0.0 Did not play
4 WAS 0.0 Did not play
3 HOU 0.0 Did not play
2 KC 0.0 Did not play
1 BAL 0.0 Did not play

PPR pts is nflverse's full-PPR total for the game; the smaller line under it is the same game in Half-PPR, then Standard (half a point, and a point, less per catch). "Score this game" opens the fantasy point calculator with that exact line loaded, to re-score it in your league's settings. A dash means nflverse has no figure for that game yet. "Did not play" means his team played but nflverse has no stat line for him, which is usually an injury or an inactive game day; it scores 0.0 and is left out of his per-game averages. The injury designation shows only for the week the latest report covers.

Usage trend

Will Mallory usage per game this season
Per game Season (Wks 6–7)
Snap share 43%
Targets per game 4.5
Target share 15%
Air-yards share 14%
PPR points per game 2.0

2 games so far, so there is no recent-vs-season split yet: it starts once he has played more than 3. Shares are team-relative and averaged per game.

Red zone

Inside the 20

Will Mallory red-zone chances and team share, through Week 10
Chances His Team share
Targets inside the 20 1 4%
Targets inside the 10 0 0%
Red-zone touchdowns 0 —

Through Week 10, over 9 team games. Team share is his part of every target or carry his team had in that zone; a dash means it had none. Counted from nflverse play-by-play, the same way as the red zone board.

Sources: nflverse player stats, snap counts, play-by-play and the official injury report (CC-BY 4.0). Every figure in the game log, usage and red-zone blocks is a count, or an average of counts, from those files. A projection in the Week card above shows its own inputs and math. Opportunities are his pass attempts, carries and targets, divided by his team's games.

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Next step

Everything for Week 10, on one page.

The top of every weekly board on one page: Vegas implied totals, wind, DST and kicker streamers, waiver risers, injuries, soft matchups and byes.

Open the Week 10 cheat sheet 

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